Final version of Original Ryo |
Thursday, 31 March 2011
Color-in and Final look of Original Ryo
As a practice of hardsurface modeling and an exploring of transferring character from 2D to 3D. I did a model of Ryo base on its original design. It was hard to revise the character directly from the original show. I think I need preparation like concept art, model sheet, character sheet and etc.
Sunday, 20 March 2011
Zbrush Sculpture Practice
This is a practice about sculpture organic body of my first character, Ryo. Since there wasn't any pre-production, so the proportion looks strange.
Thursday, 17 March 2011
Friday, 4 March 2011
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