Thursday 31 March 2011

Color-in and Final look of Original Ryo

As a practice of hardsurface modeling and an exploring of transferring character from 2D to 3D. I did a model of Ryo base on its original design. It was hard to revise the character directly from the original show. I think I need preparation like concept art, model sheet, character sheet and etc.













Final version of Original Ryo

Sunday 20 March 2011

Zbrush Sculpture Practice

This is a practice about sculpture organic body of my first character, Ryo. Since there wasn't any pre-production, so the proportion looks strange.